Audio Research and Development Engineer

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We are looking for a talented and motivated individual to fulfil an acoustic research and development position - come work with us and apply cutting edge audio technology to real world audio products.

Job Description

The Audioscenic listener-adaptive 3D audio technology uses audio beams which are adapted to the user position in real-time using computer-vision-based tracking. Thanks to this, very realistic and accurate virtual acoustic experiences are created. For this, we use advanced listener-adaptive signal processing and state-of-the-art sound-field control techniques. An example of a system using our technology can be found here

We are looking for a top-class, smart and ingenious individual, who is full of ideas and that can help us take our technology to the next level.

The successful candidate will be expected to work in close collaboration with Audioscenic CTO and CSO and the wider research and development team. Audioscenic was founded by scientists from Southampton University ISVR. Our new Audio Research and Development Engineer will be building state-of-the-art and innovative 3D audio technologies.

The individual must lead the development of new 3D audio demo systems, and will also be expected to carry on research on novel adaptive sound-field control and signal processing methods.

Audioscenic is a young VC backed start up, offering the benefits of a friendly working environment and a wide range of day-to-day tasks with opportunities for training, career progression and international travel.

Lab-based work is required for the tuning and development of systems, but a flexible mix between lab and home work is possible and encouraged.


Degree or PhD in Sound Field Control or Audio Signal Processing, Electronic Engineering or equivalent experience.

Previous experience

MSc or PhD graduate, or alternative research engineer coming from industry with at least 2-3 years of experience.

Experience and Interests

  • Strong experience in mathematical modelling languages (Python preferred, Matlab, Octave, Mathematica)
  • Experience in performing acoustical measurements
  • Expertise in designing, conducting, and evaluating subjective experiments
  • Strong knowledge of signal processing and sound-field control theory
  • Experience with cross-talk cancellation systems and loudspeaker arrays
  • Real-time audio programming experience (for example MaxMSP, Pure Data)
  • Programming skills Python, C++ is desirable
  • Practical electronics experience desirable
  • Electroacoustics experience desirable.
  • Friendly outgoing and communicative personality are a plus plus


Audioscenic Limited, Southampton, Hampshire, UK

About Audioscenic

Audioscenic Limited is a company that specialises in the design and implementation of technology for advanced listener-adaptive reproduction. Audioscenic licenses software and reference designs for computer-vision-based, listener-adaptive 3D audio systems. Using small arrays of loudspeakers and in house head-tracking technology, our systems can render a breath-taking audio experience in a wide range of applications.


To apply please email your CV to