Windows Software Engineer

Do you have experience with Windows audio programming? Want to be part of the team creating the next series of spatial audio innovation? Are you a team worker and want to be part of a wonderful and inspiring team? Click to read more, you will be excited by this position!

Job Description

The Audioscenic listener-adaptive 3D audio technology uses computer vision and real-time adaptive audio signal processing to deliver audio beams directly to the users’ ears. This allows a super immersive spatial audio experience without the need of wearables or headphones. An example of a system using our technology can be found here:

We are looking for skilled software engineers  that can help us advance  and further develop our audio signal processing system. The aim is to port our code base to a growing number of hardware and software platforms and to deploy it to a multitude of diverse consumer products, helping us become a world leader in advanced 3D audio reproduction systems. 

For this, we are looking for experienced individuals that have applicable software development skills and good understanding of real-time audio applications  that can help us to advance our audio processing algorithms and to port, maintain and optimise them on different platforms.

The candidate should have experience in developing and maintaining code and documentation to high quality standards, and very importantly, to work within a multidisciplinary team, formed of other audio software  engineers, computer vision specialists and of our wider product development and R&D teams.


The technology developed at Audioscenic is aimed at novel consumer products that will represent the forefront of audio engineering in the years to come. Working with us, you will have the opportunity to work with customers all over the world.

Audioscenic is a young VC backed start up, offering the benefits of a friendly working environment and a wide range of day-to-day tasks with opportunities for training, career progression and international travel.

Lab-based work is required for testing, tuning and development of systems, but a flexible lab and home-work basis is possible when convenient.



Degree in computer science, electronic engineering, or equivalent experience.

Previous Experience 

Two or more years in Windows audio software development, preferably with a focus on audio software and/or drivers, or equivalent experience

Skillset and Interests


  • Proven development experience in C++

  • Development experience with Windows API

  • Good understanding of Windows Audio Architecture

  • Understanding of implementing/ customising Windows drivers

  • Strong focus on writing reusable, testable code, incl. unit testing


  • Experience implementing Windows audio processing objects (APOs)

  • Python programming

  • Other programming languages, e.g., C#, JavaScript

  • Experience with GUI development, especially for Windows

  • Experience in audio signal processing / DSP algorithms

  • DevOps/ CI

  • Audio interests are a plus

  • Strong communication skills and friendly personality are a plus plus


To apply please email your CV to


Southampton, UK